Music in Sports Games
I wanted to post about the influence music has on the gaming world. Growing up I loved video games, especially sports games (NHL, NBA & FIFA) and the soundtrack in sports games are so influential on the gamers. I can honestly say that there are songs from NHL 2002 onwards that I could recite word […]
Gambling in Video Games – Loot Boxes
Gambling in Video Games – Loot Boxes There is news regarding the dealing with Loot Boxes in Video Games. A few days ago the UK MP stated that in their opinion the use of Loot Boxes should be banned for children and that Loot Boxes are gambling and should be regulated according to the […]
Video Game Age Classification Issues
I came across some recent news that the episodic adventure game Life is Strange 2 has been temporarily removed from digital stores in Australia, as their Classification Board reviews the game’s age rating. Exploring further I found that in general, the ACB tends to be quite harsh when it comes to video game classification, with a […]
Video & Slides of Mary Meeker’s 2017 Internet Trends Report
Sorry about not being able to figure out how to get the sound from the internet up so that it was truly listenable today. It would be great if you could watch Mary Meeker’s talk from 9:13 to 17:02 on the above video. That corresponds to Slide 80 to Slide 150 on the deck just […]
EA’s Staggered Release Experiment
I just stumbled across this article that discusses an interesting new strategy for increasing player engagement with games. The idea is to release games in smaller pieces over time. Traditionally, games are released in their entirety when they are complete. The supposed problem with this is that it makes games “disposable” and incentivizes “bingeing”, where […]
GDPR (General Data Protection Regulation) Explained
Hey guys, GDPR was something that was mentioned several times during the last week’s lecture so I looked it up. The 3-minute-long video below by WSJ explains the regulation in a really concise manner. Even if its headquarter is not located in a EU country, any organization that 1) carries on business in EU, 2) […]
Regulating digital (including video-games) or not: Law Society of B.C.’s 2019 Rule of Law Lecture
The third annual LSBC Rule of Law Lecture took place on Tuesday, June 25, 2019 at UBC Robson Square. The speakers addressed subjects that become more relevant in Video Game Law every year. Among the vexing questions are “To Regulate or Not to Regulate?” and how privacy law fits (or not) in a digital world. […]
“Regulation & Blockchain”: Presentation at the 3rd Annual Blockchain@UBC Summer Institute
Blockchain is not an ever-present subject in Video Game Law, but has certainly come up on a reasonably regular basis in the over the years. When it does come up it often does so with great passion. There are video-games such as CryptoKitties (https://cryptokitties.co) which use blockchain to great advantage. Ubisoft is working on a […]
First post to the yet unknown 12th Video Game Law cohort at UBC Law
Welcome 12th cohort to Video Game Law at the Allard School of Law. One of the hallmarks of the course has been how rapidly the video game industry has evolved during that time, creating exponential complexity including legal complexity. As an introduction to what that looks like click on the article above to see some […]
A website beyond schedules…
In saying “au revoir” to this year’s cohort of students I mentioned something that my colleagues at the UBC Centre for Teaching, Learning & Technology have talked about alot over time – the feeling that boundaries around education are often artificial, and that the notion of scheduled classes within fixed semesters make little […]