“Regulation & Blockchain”: Presentation at the 3rd Annual Blockchain@UBC Summer Institute

Blockchain is not an ever-present subject in Video Game Law, but has certainly come up on a reasonably regular basis in the over the years. When it does come up it often does so with great passion. There are video-games such as CryptoKitties (https://cryptokitties.co) which use blockchain to great advantage. Ubisoft is working on a blockchain-based game called HashCraft. There has also been some speculation about whether blockchain can be of use in creating and maintaining an ongoing eco-system for multi-player games without central servers once the developer/publisher of the game has stepped way.

Personally the jury remains mostly still out for me on whether blockchain is an answer to a question few if anyone is asking. That said the possibility remains that blockchain applications might bring some helpful privacy solutions and/or decentralizing solutions. So it is that my participation as an Academic Partner in Blockchain@UBC (https://blockchain.ubc.ca) has focussed on inquiry and rigor (I hope).

Attached below are the slides for the presentation I made on “Regulation & Blockchain” at the 3rd Annual Blockchain@UBC Summer Institute (https://blockchain.ubc.ca/education/blockchainubc-summer-institute) on June 3, 2019. There are certainly more than a few video-game references. Hopefully  the slides might prove somewhat helpful or instructive to those interested in the area and its development.

Jon