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Sexual Assault in the MetaVerse – Presentation Video – By: Charis Liu & Cailean Paskall

Sexual Assault in the MetaVerse – Presentation Video – By: Charis Liu & Cailean Paskall

Hey all, You can find below the link to mine and Charis’ presentation! We hope you enjoy it and we would love to hear your comments. Feel free to comment on this post, the Youtube video, or even reach out to us! However, I would insert a trigger warning here. There is also a trigger […]

Class 10 – “Making Games Accessible” + “An Antitrust Attack on EA’s Exclusive Licensing Strategy” + “The Metaverse Real Estate Phenomenon”
Valorant Esports Contracts

Valorant Esports Contracts

Similar to my last post detailing contract issues in LoL, the Valorant season has also ended and there is a lot of team restructuring going on. A fundamental change has occurred to the structure of esports within Valorant, in which Riot announced there will be three international leagues with 10 partnered teams each for the […]

The EU is finally paying attention to the video game industry… better late than never.

The EU is finally paying attention to the video game industry… better late than never.

The VG industry is significant in Europe; it is estimated to be worth more than 21 billion US dollars and it keeps growing every year. We know that a lot of the industry activity emerges from Pacific Asia and North America but let’s not forget that Europe is home for major tech companies such as […]

Emulating Videogames slides

Emulating Videogames slides

Hi everyone, just sharing the slides for my presentation next Wednesday about Emulating videogames and copyright infringement. Have a great weekend ahead! Emulation Presentation   Sze Perng      

China easing gaming crackdown?

China easing gaming crackdown?

https://www.bbc.com/news/technology-63730316 https://www.cnbc.com/2022/11/23/china-shows-signs-of-easing-its-intense-crackdown-on-the-gaming-sector.html In Amit and I’s presentation about video game regulation, we briefly discussed China’s gaming regulatory regime. China has some of the strictest video game regulation in the world. As discussed in class last week, China restricts the amount of time minors can play video games, with youth gamers only being able to play […]

Games, A Platform for Social Change?

Games, A Platform for Social Change?

The Wired has an interesting article that speaks to how games have the “power to create social change” (see: https://www.wired.com/story/games-for-change-google-nonprofit-fun-games-social-good/). The example that Wired gives is King Kingdom which “teaches players about internet safety, like building strong passwords and only interacting with trusted friends online” (see: https://www.wired.com/story/games-for-change-google-nonprofit-fun-games-social-good/). This article pointed me to a non-profit: Games for Change. (image […]

Survey for Presentation (November 30th)

Survey for Presentation (November 30th)

Hi guys, Our presentation next week will be on sexism in gaming, we would really appreciate it if you could take the time to fill out this short survey (it only takes a minute). https://www.surveymonkey.com/r/DHWFFF2 xoxo, Niamh, Sara, and Stella

Class 9 – “Real Injuries in the Metaverse” + “Misrepresentation in Video Game Advertising”
Walmart + Roblox = Advertising to Children?

Walmart + Roblox = Advertising to Children?

In a puzzling (to me) PR move, Walmart has created two “experiences” in the popular meta-verse game Roblox. Roblox has an overwhelmingly young player base and the Walmart experiences are designed to target the “next generation” of Walmart shoppers with celebrity cameos and games featuring popular children’s toys. I can’t help but feel that the […]