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Welcome to the 2021 Cohort of Video Game Law @ Allard

Welcome to the 2021 Cohort of Video Game Law @ Allard

If you are a gamer, this past year could definitely feel like a dystopian video-game. In fact for those who remember the “Corrupted blood incident” (AKA World of Warcraft pandemic) of 2005, it might seem that life has imitated art. That pandemic in WoW quickly killed lower-level characters and significantly altered traditional gameplay, as players […]

Presentation Outline – November 6th

Presentation Outline – November 6th

As the Gaming industry has grown and developed, the level of interconnectivity and involvement has changed. Far from the simple days of “Pong” flashing on screens, Video Games are driving technological advancements and innovation while at the same time representing a trigger point for social impacts and consumption of entertainment. While gaming has had a […]

A history of the course via podcast (if you’re interested)

A history of the course via podcast (if you’re interested)

As I generally don’t spend more than a few minutes talking about where the course came from, and even less time talking about my background. If you find yourself at all curious about the origins of Video Game Law as both a book and course, you can find the story here (click on the image)… […]

Welcome 12th Cohort of Video Game Law @Allard

Welcome 12th Cohort of Video Game Law @Allard

Looking forward to learning together starting tomorrow. Welcome. It should be an interesting semester as the video game world is wrestling with some important legal and ethical issues. From loot-boxes to antitrust to sexual assaults, the news is not all good and IMHO the signs of self-defeating immaturity are far too prevalent. If there is […]

Au revoir Co-hort 11

Au revoir Co-hort 11

Posts on everything I remember promising to post – done. Papers marked. Marks up. A few extra emails done. Out of excuses for delaying this post. You have been an extraordinary class. It was just so much fun…I really owe a lot to all of you. There are many reasons for how I feel, but […]

Can you defame an Avatar? Some tentative clues at the beginning of the path…

Can you defame an Avatar? Some tentative clues at the beginning of the path…

The above is the only avatar I’ve ever used out of its game-given context. It was generated on an X-Box 360. An article on some (gaming?) website showed me how to export it, and so I did. It is slimmer and more jaundiced looking than I actually am (or was at time). The blue shirt […]

“Nazi symbols in German video-games” – More Than Just A Game | Frankfurt; Post # 3

“Nazi symbols in German video-games” – More Than Just A Game | Frankfurt; Post # 3

The above set of slides are at least in part fictional. They are an attempt to recreate post-facto the comments I made as part of a panel titled “Youth protection, censorship & culture: is anything possible in computer games now?” at “More Than Just A Game | Frankfurt”. Jon

World Changing Game Ideas – Student Edition

World Changing Game Ideas – Student Edition

In Class 8 on October 31, 2018 the class did some group work creating a game with impact. The pedagogic purpose behind the work was the hope that having “built” a game no matter how ephemerally, the consequences of regulation of games in various guises could be explored more fully and functionally. That said (and […]

gameindustry.biz 2018 Year in Numbers

gameindustry.biz 2018 Year in Numbers

Fantastic piece from gameindustry.biz on 2018 statistics for video-games. Article (with embedded link) and infographic below….   Jon

Discussion Outline – November 14th

Group: Scott Ashbourne, Conor Kennelly   Hi Guys, This week we are going to be talking about the mobile gaming industry, with a focus on free-to-play games (“freemium”). We will start with an overview of the mobile game industry, and then discuss the market driving the explosion in “freemium” games. Our focus will then shift […]