This is a reply to the question I received during the presentation. I described the art of Chinese games as “colorful, crowded and shiny ” but I think with a picture it would make more sense. So here is a screenshot by someone else of MMORPG mobile game Fantasy Western World Journey developed by NetEase:
In comparison, I would describe the art of US games as “cool” and Japanese ones as “cute and tidy”. Let me know if that’s a kind of misunderstanding.
I also want to include a picture of the marketplace (where you pay for in-game items in a F2P game) of Tencent’s King of Hornor. Look at all the columns on the left you will find a variety of things to buy and its super complex:
Let me know if you have further questions on today’s topic!