Helen, Will, Jeff and I are presenting on Wednesday.
Here are the broad strokes of our presentation:
Discussion Outline for 17 October 2018
Group: Helen Leung, William Goh, Aakash Taneja, Jeffrey Wong
Discussion Topic: The implications of copyright law on video-game streamers: the DMCA and how it applies to YouTube and Twitch
- Introduction and Roadmap (Jeff)
- Overview of video-game streaming: origins, history and future.
- Economic magnitude of the streaming industry.
- Schools of thought: what does evidence indicate about how streamers affect video game sales.
- Lead in to copyright and how it affects the streaming industry.
- Digital Copyright Law in Canada and the US and implications for streamers (Aakash)
- An overview of copyright law in Canada, the DMCA and how it applies to Canadians
- Overview of YouTube’s implementation/ enforcement procedure for the DMCA
- “Lets-Play” videos and how copyright laws affect them: some examples
- Policy implications and discussion about where and how the law should intervene
- Music Copyright Law in Canada and the US (William)
- Overview of Twitch and the symbiotic relationship between video-game streamers and music
- Copyright Infringement and DMCA takedowns on Streamers via Twitch: some examples
- Twitch Music Library: cooperative licensing agreement between streamers, Twitch and Record Companies
- Policy implications and discussion about Twitch’s approach to music copyright claims
- International approaches and developments (Helen)
- Approaches to video-game streamers in other jurisdictions outside of North America and differences in copyright law.
- Discussion of future international treaties and in particular EU Article 13. The implications.
- What is the best approach to dealing with copyright law in the context of video-game streamers?
Preparation for presentation
The video is a quick snapshot into YouTube’s approach to dealing with copyright infringement.
Look forward to seeing you all on Wednesday, thanks kindly!