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Class 8 – 10/31/18; “From Wheelbarrows to Holodecks: Conundrums of Technology & Law in the Future of Video-Games” + “esports”
Class 7 – 10/24/18; “What’s it all about…EULA?” + “Ratings and Censorship of Video Games”

Class 7 – 10/24/18; “What’s it all about…EULA?” + “Ratings and Censorship of Video Games”

Video and slides below. Sorry that the slides had to be split into 3 parts, the last two of which being the loot box section. That was even after culling the loot box section to really center on the Battlefront narrative, as that focuses the storytelling better without missing any essential components. Jon

Discussion Outline: October 31

Discussion Outline: October 31

Group: Selena Chen, Jonah Brook, Scott MacDonald, Bas Van Schaik Discussion Topic: Esport: Gaining Traction Hello everyone! This week’s topic will be esports, its growth, governance, labour, and international components. Esports: Emulating the Traditional “Big Sports” (Scott) Consideration of what is sports? Highly skilled nerds or legitimate athletes? Case study: Overwatch League How esports has […]

Discussion Outline: October 24, 2018

Hello everyone, This week’s discussion hour topic is video game classification systems and censorship. We will be discussing the following: 1. Why Classify and Censor Games – Violence in Video Games 2. Video Game Classification in North America (the ESRB) 3. International Classification of Online Games 4. Video Game Classification in Australia 5. Censorship Around […]

Talk on “Streaming Boxes” at More Than Just A Game | Frankfurt – October 19, 2018

Talk on “Streaming Boxes” at More Than Just A Game | Frankfurt – October 19, 2018

Was very privileged to be invited to Frankfurt am Main, Germany to speak at the Frankfurt Edition of More Than Just A Game. Special thanks Dr. Andreas Lober and the law firm of Beiten Burkhardt for all of their considerable hospitality. It was great event. Here is the Program, which may be a useful reference […]

Class 6 – 10/17/18; “Consumers & Users As Creators & Connectors: Cases, Clauses, & Contexts” + “The Implications of Copyright Law on Video-game Streamers”
Talk at VGBA North; October 16, 2018

Talk at VGBA North; October 16, 2018

Was honoured to speak at the Video Game Bar Association event at the Centre for Digital Media on Tuesday October 16, 2018 on the subject of  A.I. & Video-Games. My slides can be found below… Jon

Discussion Outline for 17 October 2018

Hello class! Helen, Will, Jeff and I are presenting on Wednesday. Here are the broad strokes of our presentation: Discussion Outline for 17 October 2018 Group: Helen Leung, William Goh, Aakash Taneja, Jeffrey Wong   Discussion Topic: The implications of copyright law on video-game streamers: the DMCA and how it applies to YouTube and Twitch […]

Class 5 – 10/10/18; “Connecting Ourselves: Gamer Vulnerability in Virtual Realities” + ” Are You in Control of Your Mind?”

Class 5 – 10/10/18; “Connecting Ourselves: Gamer Vulnerability in Virtual Realities” + ” Are You in Control of Your Mind?”

Video and slides below. Sorry that my slides had to be divided into two parts due to the size of the file. Jon

News of the Week; October 3, 2018

GAMES Game devs call for better working conditions via #AsAGamesWorker Telltale Games and the lure of the cliff edge: Disastrous studio collapses are a fixture of the industry – and that won’t change until we stop celebrating the brinksmanship of executives 2018 will go down as the Year of the Bad Employer: Telltale just the […]