Posts

Introducing Our Guest Speaker for March 6th: Jennifer L. Kelly

Hi Class,

Our next guest speaker is Ms. Jennifer Kelly, partner of Fenwick & West’s litigation group in San Francisco. Her practice focuses on commercial and intellectual property litigation, with a particular  emphasis on copyright, trademark, trade secret, false advertising, and unfair competition disputes for technology companies.

She has been involved in really interesting cases in areas such as cloud computing, copyright infringement and commercial class actions. Her clients include many well known companies:

  • Antares Audio Technologies
  • BlackRock
  • Capcom Entertainment
  • CBS Interactive
  • Gearbox Software
  • Intuit
  • ngmoco
  • SEGA of America
  • Tonnellerie Saury

She has indicated to us that she will focus her presentation on discussions about disputes between developers and how she goes about analyzing potential copyright claims in the game space. She will also touch on where the line falls between copyright infringement and lawful copying, something that she regularly advise her clients on.

Fun fact to note: the producer of George A. Romero’s Dawn of the Dead filed suit against Capcom, claiming the zombies-in-a-mall action game Dead Rising ripped off the classic 1979 horror film. Jon also mentioned this case in class. Jennifer was counsel representing Capcom in trial. Her victory (a dismissal of all claims, with prejudice, on an initial motion to dismiss) cleared the path for Dead Rising 2, which was released in 2010.

Lastly, we also stumbled upon an article that she co-authored on EA v Zynga, which is a really interesting read. Follow the link if you are interested: http://www.fenwick.com/publications/Pages/Electronic-Arts-v-Zynga-Real-Dispute-Over-Virtual-Worlds.aspx

Have a great weekend!

Chen and Alex

Week 8

Jon’s Talk Feb. 27, 2013: “From Wheelbarrows to Holodecks”

Download the PowerPoint Slides

Roxanne Christ’s Talk: “Online Gaming Meets Online Gambling”

Download the PowerPoint Slides

News of the Week; Feb. 27,2013

  

1. Make A Counterstrike Map Of A Montreal Metro Station, Get Threatened With $50,000 Fine: http://www.techdirt.com/articles/20130219/17273422032/make-counterstrike-map-montreal-metro-station-get-threatened-with-50000-fine.shtml

2. Former FBI Profiler: Video Games Do Not Cause Violencehttp://gamepolitics.com/2013/02/25/former-fbi-profiler-video-games-do-not-cause-violence#.USwJD6XR0m0

3. Majority of Americans Believe Games Contribute to Violence: http://www.escapistmagazine.com/news/view/122351-Majority-of-Americans-Believe-Games-Contribute-to-Violence

4. Fear of a Woman Warrior: http://www.gamespot.com/features/fear-of-a-woman-warrior-6404142/?part=rss&subj=6404142

5. Sony patent application measures load times to detect pirated games: http://arstechnica.com/gaming/2013/02/sony-patent-application-measures-load-times-to-detect-pirated-games/

6. BFI to administer games tax relief cultural test: http://www.develop-online.net/news/43372/BFI-to-administer-games-tax-relief-cultural-test

7. Zynga announces more job cuts, closures—will online gambling keep it afloat?: http://arstechnica.com/business/2013/02/zynga-announces-more-job-cuts-closures-will-online-gambling-keep-it-afloat/

8. New Jersey Passes Online Gambling Law: http://gamepolitics.com/2013/02/26/new-jersey-passes-online-gambling-law

9. “The Illegal Process: Basic Problems in the Making and Application of Censorship” by James Grimmelmann: http://lawreview.uchicago.edu/sites/lawreview.uchicago.edu/files/uploads/Dialogue/Grimmelmann%20Online.pdf

In response to:

10. “Orwell’s Armchair” by Derek Bambauer: http://lawreview.uchicago.edu/sites/lawreview.uchicago.edu/files/uploads/79_3/01%20Bambauer%20ART.pdf

11. A Charter Right to Search Google?: http://blog.bennettjones.com/blog/2013/02/13/a-charter-right-to-search-google/

12. Via Michael Geist – R. v. Fearon: the Ontario CA decision on searching cellphones without a warrant if no password protection: http://www.ontariocourts.ca/decisions/2013/2013ONCA0106.htm

13. Alan Westin, scholar who helped shape internet privacy law, dies at 83: http://mobile.theverge.com/2013/2/25/4027072/alan-westin-legal-scholar-privacy-law-obituary

14. I used Google Glass: the future, but with monthly updates: http://www.theverge.com/2013/2/22/4013406/i-used-google-glass-its-the-future-with-monthly-updates

15. French Tax Proposal Zeroes In on Web Giants’ Data Harvest: http://www.nytimes.com/2013/02/25/technology/french-tax-proposal-zeroes-in-on-web-giants-data-harvest.html?nl=technology&emc=edit_tu_20130225

16. Property, intangible: Who, Exactly, is an “Author”?: http://www.propertyintangible.com/2013/02/who-exactly-is-author.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+PropertyIntangible+(Property,+intangible)&m=1

17. Internet providers launch controversial Copyright Alert System, promise ‘education’ over lawsuits: http://mobile.theverge.com/2013/2/25/4026194/infamous-six-strike-anti-piracy-program-barks-harder-than-it-bites

18. Buying Keyword Ads on People’s Names Doesn’t Violate Their Publicity Rights: http://www.forbes.com/sites/ericgoldman/2013/02/25/buying-keyword-ads-on-peoples-names-doesnt-violate-their-publicity-rights/

19. The Use of Legal Scholarship in Intellectual Property Decisions: http://www.patentlyo.com/patent/2013/02/scholarship-roundup-the-use-of-legal-scholarship-in-intellectual-property-decisions.html

And in the not really relevant category:

20. New York Yankees: Yes, We’re ‘Evil’: http://m.wsj.com/articles/a/SB10001424127887323549204578320531185286140?mg=reno64-wsj

21. Judge: Mocking Lindsay Lohan Is Allowed; Plagiarizing A Court Filing, Not So Much: http://www.techdirt.com/articles/20130222/08194922069/judge-mocking-lindsay-lohan-is-allowed-plagiarizing-court-filing-not-so-much.shtml

jon

Gambling in Games

I think back to my childhood of some of my favorite games and realize the concept of “chance” played an important role. In many games, the system is made to utilize random chance to extend playability. A game like World of Warcraft utilizes this in item/loot drops. Each enemy has a specified probability of dropping a range of loot. The entire game is just pressing a variety of keys on an elaborate slot machine where the reward is loot instead of monetary credits.

One of Blizzard’s other hit franchises, “Diablo” has gambling functions within the game. The in-game gold is used to purchase unknown item classes with variable stats. This may or may not have been the reason so many users spent countless hours farming the in-game currency. I see little difference in using real Canadian dollars to purchase the in-game currency, and then use these “credits” to purchase items with randomly assigned values; and then potentially “cashing out” by selling these items back in exchange for real world currencies.

Are we training our children to keep pushing the neuro-gratification button? When the games become boring will they make their way to the slot machines? The exploitative American gambling laws we heard about today in Nevada – will the people ever need to leave their computer chairs? When the system is set up such that the “house” slowly dwindles your money while distracting you with flashy lights; or perhaps worse, makes you feel like you’ve accomplished something by destroying a game sprite demon of some kind — do these people even have a …chance?

The Use and Legal Status of Virtual Goods and Currency

Background points regarding virtual goods and currency: http://www.slideshare.net/jaspurewal/the-use-and-legal-status-of-virtual-goods-and-currencies

Virtual property protection in China

Virtual property has been protected in China: http://www.guangzhou.gov.cn/node_420/node_428/2006-04/1144636826100185.shtml

China Government Bans Online Virtual-Currency Dealing Platforms for Minors: http://www.bloomberg.com/news/2010-06-22/tencent-shares-fall-after-china-announces-virtual-currency-ban-for-minors.html

Virtual Currency In China Is A $2 Billion Economy: http://www.businessinsider.com/virtual-currency-in-china-is-a-2-billion-economy-2009-7

News of the Week; Feb. 20, 2013 (Reading Week Edition)

1. Real Crime in Virtual Worlds: http://www.gamasutra.com/blogs/JohnKrajewski/20130214/186639/Real_Crime_in_Virtual_Worlds.php

2. EA and Zynga Settle The Ville -The Sims: Social Lawsuits: http://www.gamepolitics.com/2013/02/15/ea-and-zynga-settle-ville-sims-social-lawsuits#.UR8TLRG9KSM

3. Snap happy! Freedom of speech is a human right – and it trumps copyright, Strasbourg judges rule: http://www.dailymail.co.uk/sciencetech/article-2275796/Snap-happy-Freedom-spe @GamePolitics: Fourteen Video Games on View at Museum of Modern Art http://t.co/Upox6sR6 #eca

4. @GamePolitics: Fourteen Video Games on View at Museum of Modern Art: http://t.co/Upox6sR6

5. Research: As Violent Video Game Sales Climb, Violent Crime Among Youths Decreases: http://www.gamepolitics.com/2013/02/13/research-violent-video-game-sales-climb-crime-among-youths-decreases#.UR9AI6XR0m0

6. Why creativity is like a slot machine:http://t.co/TSt6hdY0

7. Virtual currency and virtual property revisited: http://www.technollama.co.uk/virtual-currency-and-virtual-property-revisited 

8. The Privacy Legal Implications of Big Data: A Primer: http://www.infolawgroup.com/2013/02/articles/big-data/the-privacy-legal-implications-of-big-data-a-primer/?

9. As 3-D Printing Becomes More Accessible, Copyright Questions Arise: http://www.npr.org/blogs/alltechconsidered/2013/02/19/171912826/as-3-d-printing-become-more-accessible-copyright-questions-arise

10. Facebook’s Biggest Problem With Brands Right Now: ‘Illegal’ Competitions: http://www.businessinsider.com/the-biggest-problem-facebook-needs-to-address-for-brands-right-now-2013-2

11. Report: Chinese Government Creating Criteria for Online Gaming Addictionhttp://www.gamepolitics.com/2013/02/19/report-chinese-government-creating-criteria-online-gaming-addiction#.USQhxaXR0m0

12. Sony’s EyePad patent shows off a controller that can bring real-world items into games: http://www.theverge.com/2013/2/19/4005890/sony-eyepad-controller-patent-shows-off-3d-mapping-cameras

13. Internet platforms can assume the role of publisher and become liable for defamation, rules (U.K.) Court of Appeal: http://www.out-law.com/en/articles/2013/february/internet-platforms-can-assume-the-role-of-publisher-and-become-liable-for-defamation-rules-court-of-appeal/

Tamiz v Google Inc [2013] EWCA Civ 68 (14 February 2013): http://www.bailii.org/cgi-bin/markup.cgi?doc=/ew/cases/EWCA/Civ/2013/68.html&query=tamiz&method=Boolean

And in the not really relevant category:

14. What if Crim Law was taught by cartoons?: http://www.abajournal.com/books/article/podcast_episode_018/

15. Shaw Industries files declaratory judgment action against Hershey over KISSES® marks: http://www.natlawreview.com/article/shaw-industries-files-declaratory-judgment-action-against-hershey-over-kisses-tradem

jon

X-Plane & Uniloc

A few weeks ago I alluded in class to the lawsuit facing my favourite (ok, pretty well the only) commercial flight sim X-Plane which appears to be in quite a fight against a “patent assertion entity”.

Here is a link as promised to the relevant page from the X-Plane website: http://www.x-plane.com/x-world/lawsuit/

Also via Claudio Satorelli a graduate of the MDM program at the Centre for Digital Media a reason TV story about the lawsuit featuring Austin Meyer the founder of X-Plane as well as comments from the Electronic Frontier Foundation: http://www.youtube.com/watch?v=sDg-Wh0XA-w&list=PLEqpzAExPV-xr9gIhSqLMxTSXrimGF6pA&index=11

Any thoughts/reactions/perspectives?

jon

Playstation 4 just unveiled!

http://www.bbc.co.uk/news/technology-21526450

Some really cool cloud features, including gamers remotely being able to take over their friends’ controllers if they get stuck. I’m very curious about the new Xbox and hope that this new piece of news today will provide the impetus for Microsoft to leak some details soon!

Paper inspirations

As we’ve talked about, now is the time to focus on papers topics & getting started (or better) on them. Attached is a link to a very useful paper by Stephen M. McJohn, which for your purposes is a nice overview of interesting 2012 U.S. IP cases. By going through the paper you might well end up thinking about a few topics you have not thought of, or considering issues you have looked at but through an additional lens.

Top Tens in 2012: Patent, Trademark, Copyright and Trade Secret Cases by Stephen McJohn :: SSRN.

jon