Press Start Conference: Video & Slides on “Legal, Normative & Cultural Perspectives on Mods and Modding of Japanese Video Games”
The Press Start conference was an unqualified success. Congratulations to Christina Laffin and Shige Matsui of the Faculty of Law for doing such an outstanding job making it a reality. Video and slides from my presentation on February 27, 2015 can be found below. In it I speculate that differences between “western” and “eastern” views […]
“Press Start: Culture, Industry, and Innovation in Japanese Gaming” conference @ UBC – February 27 & 28, 2015
This coming Friday and Saturday, February 27 & 28, 2015, scholars, players, and designers will come together in a wide variety of panels to discuss Japanese video-games and gaming culture. The conference is completely free and open to the public with a simple RSVP. I will be presenting on “Legal, Normative & Cultural Perspectives on […]
CBA British Columbia – Why Video Game Law is Important
Wrote a short article called “Why Video Game Law is Important” for BarTalk which is published by the Canadian Bar Association, B.C. Branch. You can link to it here: CBA British Columbia – Why Video Game Law is Important. jon
Video Game Law 423B Final Pilot Project Report | Open Badges
The final report on the Open Badges Video Game Law Project is out. At least in a preliminary way it shows that badges created a significant jump in website engagement. The deeper question is always “Why?” There are several Open Badges projects happening at UBC this semester so we should know more soon. The […]
Are Let’s Play Videos Illegal? | Game/Show | PBS Digital Studios – YouTube
Are Let’s Play Videos Illegal? | Game/Show | PBS Digital Studios – YouTube. Doesn’t get any more self-explanatory as a subject. No easy answers yet – but would make for a wonderful fair dealing/use test case. jon
Au Revoir Cohort 8 of Video Game Law
“I have learned much from my teachers, more from my peers, but most from my students…” Papers graded, marks in. It’s time to say don’t be a stranger. But more than that it’s time to thank everyone in the eighth cohort of Video Game Law for your focus during class, your contributions between classes to […]
A UBC FIREtalk with Kate Chandler on Open Badges in Academia | Open Badges
A UBC FIREtalk with Kate Chandler on Open Badges in Academia | Open Badges. Why did badges work as effectively as they did this semester in Video Game Law? Especially without any particular marketing or other push. Kate Chandler who is part of our UBC […]
Creative Commons Team Open Profile
It was truly a great honour to very recently be profiled as part of “Team Open” by Creative Commons . There are many reasons why, but most obviously because it has everything to do with the collaborative efforts around modeling the Video Game Law course in an open way. I understand that my […]
Video Game Law (423B) Open Badge Pathways | Open Badges
Video Game Law (423B) Open Badge Pathways | Open Badges Above is a link to a nice interim report on our badges experiment by Erin Fields of UBC Library. Have compiled it so some further data should be up relatively soon. jon
“Road to VR” article about our Oculus Rift class
Just click on the image above. Some Reddit comments can also be found at: http://www.reddit.com/r/oculus/comments/2n2nqx/vrchat_ubc_law_423b_education_in_vr/ & at http://www.reddit.com/r/oculus/comments/2no4ex/vr_chat_used_to_deliver_one_of_the_first/ jon