Contractual Issues in Videogame Law and Possible Labour Law (and other) Solutions
I’m posting my final paper here in the spirit of the open access to information modelled by this class. The paper explores the potential application of labour law principles of collective bargaining to solve some of the problems with common contracts used in the videogame industry. Drawing heavily from ideas discussed in class, the paper […]
Why is law so slow to change in relation to technology?
My immediate reaction when this question was asked last week and this week was “because law is slow to change in relation to most things.” For example, last Friday (the 18th) was Persons Day, the 85th anniversary of the Persons Case. Sure took a while for that (now obvious and self-evident to most, I hope) […]