Hello everyone! On Wednesday, November 18th, Jared Knott and I will be presenting on the scourge of cheating in competitive multiplayer games, and legal responses to those cheaters. The problem of cheating has only gotten worse in the past few years, with most of the largest multiplayer titles having some issue with wallhacks, aimbots, macros, and much more. This has led to the development of innovative anti-cheat strategies, and lawsuits directed at both cheat-makers and the players themselves.
In order to make the presentation a little more fun and interactive, we have structured it as a (very, very simple) choose your own adventure game! Please feel free to download the presentation from this link, start it up, and click your way though to learn a bit more about the kinds of cheats in the market, and how developers/publishers are reacting. If you are just interested in the information, a PDF is also available at the link. We look forward to chatting with you on Wednesday!
Feel free to post any questions or observations you might have on this post, as we would be more than happy to chat. Also, please let us know if there are any issues with the download.