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Freedom of Expression – PowerPoint Presentation

GCI – Midterm presentation

Knights of Allardia: Video Game Violence

Legal Research 1   The Law and Science of Video Game Violence: What was Lost in Translation (William K Ford) http://heinonline.org/HOL/Page?handle=hein.journals/caelj31&div=18&start_page=297&collection=journals&set_as_cursor=2&men_tab=srchresults   Regulating Violence in Video Games: Virtually Everything (Alan Wilcox) http://heinonline.org/HOL/Page?handle=hein.journals/jnaa31&div=10&start_page=253&collection=journals&set_as_cursor=5&men_tab=srchresults   Game Over! Legal Responses to Video Game Violence (Kevin E. Barton) http://heinonline.org/HOL/Page?handle=hein.journals/ndlep16&div=13&start_page=133&collection=journals&set_as_cursor=0&men_tab=srchresults   Thinking of the Children: The Failure of Violent Video […]

Class 7 Guest Speakers: Jim Alam & Rob Edgar

Class 7 Guest Speakers: Jim Alam & Rob Edgar

Jim Alam and Rob Edgar will together reflect on the kinds of real-world legal issues that come up when a video game is produced. The magic is that they will be jointly presenting from the perspective of Jim as lawyer and Rob as client. Biographical information on each of them follows. Jim Alam is a […]

Class 6 – 10/21/15: “Frictions & Fictions: Consumer Contracts & Creative Constraints” & Roch Ripley

News of the Week; October 21, 2015

GAMES 2K Games takes heat for using game journalist’s likeness in ‘WWE 2K16’ video 12 arrested in eSports match fixing scandal – Report Egyptian TV News Uses Video Game Footage As Proof Of Russian Precision Strikes Against ISIL Konami Ingeniously Fuses Two Things Everybody Hates: Insurance And In-Game Microtransactions Payday 2 players in revolt over […]

Class 6 Guest Speaker: Roch Ripley

Roch Ripley is a great friend and co-author of the 2nd Edition of Video Game. He is a partner in Gowlings’ Vancouver office and is co-chair of their Technology Industry Group. He has been an Adjunct Professor in this course and has always been very supportive of it. Roch will share his perspectives on a […]

Class 5 – 10/14/15: “Consumers & Users As Creators & Connectors” & Mavis Dixon

Class 5 – 10/14/15: “Consumers & Users As Creators & Connectors” & Mavis Dixon

Video and PowerPoints below. A few little sound glitches and, yes, I did decide to rename my slides after the fact…   jon

News of the Week; October 14, 2015

GAMES Can Apple stop you re-downloading a delisted game? Call of Duty dev apologizes for fake terrorist “news” Twitter promo: Marketing stunt featured live updates on fictional attack in Singapore. Zynga launches gamified ads: Sponsored Play program puts ad games within games, touted as “the next wave in mobile advertising” O’Bannon v. NCAA Popular FIFA YouTubers […]

Ace Attorneys: Technology and Change

Ludology Research Seven Interdisciplinary Papers on Technology & Change 1) Claudio Feijoo et al, “Mobile gaming: Industry challenges and policy implications”, online: (2012) 36 Telecommunications Policy 212 <http://ac.els-cdn.com/S0308596111002242/1-s2.0-S0308596111002242-main.pdf?_tid=1ec6e6f8-72a5-11e5-84d2-00000aab0f6c&acdnat=1444849101_8793eb880405667bdf2dcbb12a587f68>. 2) Elizabeth Evans, “The economics of free: Freemium games, branding and the impatience economy”, online: (2015) 1:18 Convergence: The International Journal of Research into New Media Technologies […]

Knights of Allardia: Video Game Violence

Ludology Research 1   Effects of Violent video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behaviour: A Meta-Analytic Review of the Scientific Literature – Craig A. Anderson and Brad J. Bushman (Iowa State University) http://pss.sagepub.com/content/12/5/353.full.pdf+html Evidence for publication bias in video game violence effects literature: A meta-analytic Review – Christopher […]