“Life As A Game: Legal Consequences of A.I. Individuated MEdia” @ More Than Just Game lV, April 5, 2018, London U.K.
This past week I once again had the pleasure of giving a talk at fourth annual “More Than A Game ” conference in the U.K. As seems to always be the case, the ideas for the talk were germinated during this course, especially during our various collective musings about Artificial intelligence in video-games. Thanks are also due to the students in this spring’s just completed Communications Law course. So considerable thanks are in order. Here are my slides from the presentation. Will post video when available.
Class 5 – 10/13/17; “Connecting Ourselves: Gamer Vulnerability in Virtual Realities” + “Sex, violence & videogames”
In the website introduction to last weeks video (where my presentation had no audible sound) and slides, I said that “Usually there is one glitch a year”. I distinctly remember wondering whether fate was being tempted in that act. Well, whatever believe, this weeks video had some incomprehensible glitches that are still being investigated technically. The bottom line is that is that more than half of the front end of my talk is missing but at least the big finish is there 😉 Also note that Charlotte Chamberlain’s slides are here too.
Video & slides below.
Class 4 – 10/6/2017; “Right to CreaTE or Rights to the Creation” + “Books, Games, and Virtual Futures”
We had a fluky confluence of events where I forgot to turn on my microphone and the usually reliable back-up desk microphone wasn’t working either. The result is that there is virtually no audio until Rob’s presentation which is clear as a bell. My talk is for lip-readers only I’m afraid. Usually there is one glitch a year. Hopefully this is ours.