This month, a new article was published in Computers in Human Behavior called “The relationship between loot box buying, gambling, internet gaming, and mental health: Investigating the moderating effect of impulsivity, depression, anxiety, and stress.”[1] This research confirms already established correlational relationships between loot box spending, problem gambling symptoms and internet gaming disorder. However, it adds new insights by finding that these relationships may be moderated by depression, anxiety, stress, and impulsivity.
Loot boxes are relatively new technologies, and there may be cause for alarm as there is growing empirical evidence surrounding loot boxes’ financial and mental health risks. However, did you know society once panicked about novels and crossword puzzles, too?
In the late 1700s, German theologian and historian Johann Gottfried wrote extensively on the social dangers of children reading adventure novels, claiming that they led to foolish compulsions that were a waste of time.[2] Philosopher Jean-Jacques Rousseau similarly wrote in his seminal work Émile that premature literacy was detrimental to a child’s natural development, denouncing reading as “the plague of childhood” and asserting that fables were corrupting, encouraged self-importance and vanity, and distanced children from reality.[3]
In the 1920s, the public hysteria over crossword puzzles led them to be described by newspapers and magazines as a “menace” to society.[4] Far from the respectable pastime they are today, these puzzles were criticized as a superfluous use of time and energy and were blamed for causing a decline in “reading and intelligent conversation.”[5] Bookshops reported falling sales of novels in favour of dictionaries and glossaries, while cinemas suffered as patrons abandoned film screenings to solve puzzles at home.[6] Consequently, one editorial, the Tamworth Herald, sounded the alarm by claiming that crosswords directly threatened the economy and family structure, declaring that they “have been known to break up homes.”[7] Attempts at regulation involved police magistrates “sternly rationing addicts to three puzzles a day.”[8] The prizes for completing puzzles soon resulted in the legal system becoming entangled in the debate, with courts weighing whether crossword contests constituted games of skill or illegal lotteries.[9]
Over a century later, it is interesting to see how societal skepticism follows a similar pattern throughout history, with many of the same talking points recycled and adapted to criticize newer forms of media like gaming and social media. Could loot boxes be yet another reiteration of moral panic?
[1] C. Villalba-García et al., “The relationship between loot box buying, gambling, internet gaming, and mental health: Investigating the moderating effect of impulsivity, depression, anxiety, and stress” (2025) 166 Computers in Human Behavior at p 4.
[2] N.D. Bowman, “The Rise (and Refinement) of Moral Panic” in R. Kowert & T. Quandt, eds, The Video Game Debate (Routledge, 2015) at p 25.
[3] D.M. Welch, “Blake and Rousseau on Children’s Reading, Pleasure, and Imagination” (2011) 35:3 The Lion and the Unicorn at p 204.
[4] A. Shectman, “Escaping Into the Crossword Puzzle” The New Yorker (21 December 2021) https://www.newyorker.com/magazine/2021/12/27/escaping-into-the-crossword-puzzle.
[5] A. Connor, “Crosswords: the meow meow of the 1920s” The Guardian (15 December 2011) https://www.theguardian.com/crosswords/crossword-blog/2011/dec/15/crosswords-meow-meow-1920s.
[6] A. Connor, “Crosswords: the meow meow of the 1920s” The Guardian (15 December 2011) https://www.theguardian.com/crosswords/crossword-blog/2011/dec/15/crosswords-meow-meow-1920s.
[7] A. Connor, “Crosswords: the meow meow of the 1920s” The Guardian (15 December 2011) https://www.theguardian.com/crosswords/crossword-blog/2011/dec/15/crosswords-meow-meow-1920s.
[8] A. Connor, “Crosswords: the meow meow of the 1920s” The Guardian (15 December 2011) https://www.theguardian.com/crosswords/crossword-blog/2011/dec/15/crosswords-meow-meow-1920s.
[9] A. Connor, “Crosswords: the meow meow of the 1920s” The Guardian (15 December 2011) https://www.theguardian.com/crosswords/crossword-blog/2011/dec/15/crosswords-meow-meow-1920s.