Posts

Week 6

Jon’s Talk Feb. 6, 2013: “Ten Cases – Ten Clauses – Ten Contexts”

Download the PowerPoint Slides

A Post IP World

Two thoughts re: whether we really are in a post IP world when it comes to video games.

1) Many minors play video games. I don’t think a plaintiff would have much luck enforcing a EULA against one. Particularly relevant in the technology context since I’m sure there are many teenage programmers out there who have the skills necessary to modify or use games in ways that publishers and developers may not like.

2) Privity. If I sit down and play a game that’s already been installed on Jon’s computer, I’ve agreed to nothing vis-a-vis the publisher/developer. The EULA is unenforceable against me.

In both cases 1) and 2), IP, however, would apply.

 

Thoughts on Today’s Class

A few thoughts on today’s class.

1. All our discussions on EULAs reminded me of this story I had read some time ago, and was able to miraculously find without much difficulty using Google: http://www.cypherpunks.ca/dell.html

2. It also reminded me of this: http://news.cnet.com/8301-17852_3-20002689-71.html

3. When I draft a contract, my primary goal is to clearly state the rights and obligations of the parties so that they can refer to the agreement when necessary to figure out what they have to do and what they’re supposed to get so the parties can avoid litigation. Basically, the contract is there to eliminate (ideally) uncertainty. Aside from issues re: enforceability, I don’t think it matters whether the contract requires a conventional signature or is a click/shrink/browse wrap agreement. 

4. If there is a good or service for which you are supposed to sign a EULA before using, then I think in most cases a perfectly viable option is not to use that good or service. I do not have a right to become a Night Elf Mohawk on my own terms.

EDIT: 9:30pm, 6 February 2013

5. I completely agree that innovation is done standing on the shoulders of giants, but also think that incremental improvements can be valuable and worthy of protection. To elaborate on the example we discussed in class today, here are Maxwell’s Equations: http://www.antenna-theory.com/definitions/maxwellseq.jpg

and here is a very simple radio: http://www.sentex.ca/~mec1995/circ/whisker1.html

You start with the equations, which in and of themselves are in the public domain, and through a series of incremental improvements over the years arrive at a practical invention that bears little resemblance to what you started with.

EDIT: 9:46pm, 6 February 2013

5.1 Even better, here is one of Marconi’s very early patents: http://www.google.com/patents?id=7lRCAAAAEBAJ&zoom=4&pg=PA1#v=onepage&q&f=false

This Week’s Guest Speaker

Our guest speaker this week will be Howard Donaldson, the president of DigiBC. DigiBC’s mission is to promote, support and accelerate the growth, sustainability and competitiveness of BC’s digital media and wireless industry. Prior to joining DigiBC, Howard held senior management positions with Disney Interactive Studios and Electronic Arts Canada.

Howard’s discussion will focus on the business of videogames including the growth of mobile and online gaming, the relative profitability of games produced on different platforms and how taxes influence where games are developed.

-Andrew and Patrick

Swedish Tech Start-ups Outdoing European Rivals

I just tweeted this with the #ubcvgl tag but thought it worthwhile enough that I would post about it as well.

The Globe and Mail has an article discussing how well Swedish tech start-ups (including specifically those related to gaming) are doing: http://www.theglobeandmail.com/report-on-business/international-business/european-business/swedish-tech-start-ups-outdoing-european-rivals/article8183599/.

The article discusses various reasons why the Swedes may be doing so well: a highly connected society, a strong heritage in design and engineering, and even long and dark winters that may boost productivity ( I don’t think Vancouver’s dark and wet winters do anything good for my productivity, but I digress). Intellectual property is not mentioned one way or the other.

Game engine to remix games

Check out Craftyy, a game engine that allows you to create new games based on other peoples games. Thoughts on tools like these?

http://www.craftyy.com/

jon

News of the Week; Jan. 30, 2013

1. Virtual Superheroes Are More Heroic In Real Life: http://news.discovery.com/tech/gear-and-gadgets/virtual-superheroes-more-heroic-real-life-130130.htm#mkcpgn=twdsc2

2. One pilot’s mistake leads to massive battle in EVE OnlineA misclick causes The Battle of Asakai: http://www.destructoid.com/one-pilot-s-mistake-leads-to-massive-battle-in-eve-online-243509.phtml

3. Five approaches to ‘good’ violence in games: http://www.gamasutra.com/view/news/185004/Five_approaches_to_good_violence_in_games.php#.UQ7iJKXUQco

4. Little Evidence Sandy Hook Shooter Was a Gamer: http://www.ign.com/blogs/andreweisen/2013/01/25/little-evidence-sandy-hook-shooter-was-a-gamer

5. The Journal News Fallout – Limiting the First Amendment to Protect the Second: http://www.citmedialaw.org/blog/2013/journal-news-fallout-limiting-first-amendment-protect-second utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+CitizenMediaLawProject+%28Citizen+Media+Law+Project%29

6. Infringing World of Warcraft theme park built in China: http://the1709blog.blogspot.ca/2013/01/infringing-world-of-warcraft-theme-park.html?m=1

7. UK regulators fine Sony for ‘preventable’ 2011 PSN hack: http://t.co/VzVJW5MW

8. Pakistan Bans Call of Duty: Black Ops II and Medal of Honor: http://www.gamepolitics.com/2013/01/23/pakistan-bans-call-duty-black-ops-ii-and-medal-honor#.UQDbu3y9KSM

9. ‘Persistently unclear’ Skype privacy rules need clarification, Web user groups tell Microsoft: http://www.abajournal.com/news/article/skype_privacy_rules_need_clarification/

10. The internet is an ‘essential’ part of life, says German high court: http://mobile.theverge.com/2013/1/25/3914498/german-judge-says-internet-is-essential-to-life

11. ECHR: Copyright vs. freedom of expression: http://kluwercopyrightblog.com/2013/01/25/echr-copyright-vs-freedom-of-expression/

12. Right of Publicity Trumps Artistic Freedom of Expression: http://the1709blog.blogspot.ca/2013/01/right-of-publicity-trumps-artistic.html?m=1

13. Facebook ban for sex offenders is overturned by 7th Circuit: http://www.abajournal.com/news/article/facebook_ban_for_sex_offenders_is_overturned_by_7th_circuit/

14. FRANK SENNETT’S SPONSORED CONTENT GUIDELINES: http://jimromenesko.com/2013/01/28/frank-sennetts-sponsored-content-guidelines/

15. Can you legally re-sell your digital music files?: http://www.lexology.com/library/detail.aspx?g=a558f483-035d-4bd2-a45e-3cfce4e4a986&utm_source=lexology+daily+newsfeed&utm_medium=html+email+-+body+-+federal+section&utm_campaign=lexology+subscriber+daily+feed&utm_content=lexology+daily+newsfeed+2013-01-28&utm_term=

And in the not really relevant category:

16. Who owns the copyright on barristers’ advocacy?: http://ukhumanrightsblog.com/2013/01/22/who-owns-the-copyright-on-barristers-advocacy-emily-goodhand/

17. Yogi can’t bend the law for copyright protection – A series of yoga poses and breathing exercises cannot be copyrighted, a federal court judge in California recently ruled: http://www.lexology.com/library/detail.aspx?g=ccc6d157-87e0-4733-a2e0-d55468eae58b&utm_source=Lexology+Daily+Newsfeed&utm_medium=HTML+email+-+Body+-+Other+states+section&utm_campaign=Lexology+subscriber+daily+feed&utm_content=Lexology+Daily+Newsfeed+2013-01-30&utm_term

jon

 

Interesting Berkman Center Conference Live Webcast: Wednesday Feb. 6

Live Webcast: Social Media and Behavioral Economics Conference:

http://www.law.harvard.edu/news/2013/02/social-media-and-behavioral-economics-conference.html

And lucky you, it ends before class Wednesday if you are in the mood to get up at 6 AM.

jon

“Call of Duplicity?”

Disturbing and fascinating. Anyone care to apply the “Double Standards Test” to this?

“Shooters: How Video Games Fund Arms Manufacturers”: Simon Parkin Thursday, 31 January 2013

http://www.eurogamer.net/articles/2013-02-01-shooters-how-video-games-fund-arms-manufacturers

jon

Resale of used games – consumer protection issue?

Hot on the heals of yesterdays discussions (both Jas & I) regarding contractual prohibitions on the legalities/cases dealing with the re-sale of digital property (as well as Michela’s musings on digital property – scroll down under “What is Your Take”), check this out:

German Consumer Advocacy Group Files Complaint Against Valve for Steam’s Used Games Resale Policy:

http://www.gamepolitics.com/2013/01/31/german-consumer-advocacy-group-files-complaint-against-valve-steams-used-games-resale-pol#.UQtYaaXUQcp

Any thoughts/opinions?

jon