Class 5 – 10/13/17; “Connecting Ourselves: Gamer Vulnerability in Virtual Realities” + “Sex, violence & videogames”
In the website introduction to last weeks video (where my presentation had no audible sound) and slides, I said that “Usually there is one glitch a year”. I distinctly remember wondering whether fate was being tempted in that act. Well, whatever believe, this weeks video had some incomprehensible glitches that are still being investigated technically. The bottom line is that is that more than half of the front end of my talk is missing but at least the big finish is there 😉 Also note that Charlotte Chamberlain’s slides are here too.
Video & slides below.
Jon
Class 4 – 10/6/2017; “Right to CreaTE or Rights to the Creation” + “Books, Games, and Virtual Futures”
We had a fluky confluence of events where I forgot to turn on my microphone and the usually reliable back-up desk microphone wasn’t working either. The result is that there is virtually no audio until Rob’s presentation which is clear as a bell. My talk is for lip-readers only I’m afraid. Usually there is one glitch a year. Hopefully this is ours.
Jon
Crafting Effective EULA’s & ToS’
On Friday June 9, 2017 in Toronto I gave a talk on the strategic essentials of drafting End User License Agreements and Terms of Service to a program on Video Game Law put on by the Ontario Bar Association’s Entertainment, Media & Communications Law, and Information Technology & Intellectual Property Law sections. My original slides are above, as my final set of slides are too large to post even when compressing the graphics as much as PowerPoint allows.
Jon