Issues/Your Take

3D printing and IP

3D printing and IP

This article by Deven Desai & Gerard Magliocca gives a good overview of the ramifications of 3D printing for all three areas of IP (copyright, patent and trademark). http://papers.ssrn.com/sol3/papers.cfm?abstract_id=2338067 I agree with the characterization of 3D printing as a continuation of the digitization of commodities that began with music and video files by extending it […]

Virtual Property continued…

Virtual Property continued…

One interesting angle on this issue is the difficulty posed to recognizing rights in virtual property that arises due to the ephemeral nature of video-game worlds.  Evolving technology, capricious consumers, the game-makers’ efforts to keep their products fresh, and ultimately the success of the game over time all ensure that no virtual world is likely […]

Apple and the Smartphone Wars

Apple and the Smartphone Wars

Further to Roch’s point today in class about the patent wars by Apple, here is (another) article I wrote the IP blog out of Osgoode discussing some of the potential benefits or not to the smartphone wars. http://www.iposgoode.ca/2013/05/can-apple-unlock-a-benefit-to-the-smartphone-patent-wars/

The N.S.A. & Copyright

The N.S.A. & Copyright

For the last couple of weeks there has been this odd and mostly (but not entirely) facetious thought running around in my brain… Among the Edward Snowden related revelations we know the N.S.A. has downloaded tremendous amounts of data which it is storing. Though the focus has been on location data as well as metadata, […]

Surveillance Technology in the Real World

Surveillance Technology in the Real World

Had two very recent technology interactions which surprised me and brought some issues of privacy and surveillance into sharper relief. Theory is one thing. Read popular and academic articles on the subject is another. Having what viscerally feels to be an intrusive experiences, even in an admittedly small way, stirs a whole new level of […]

Don’t Touch That Code: Silicon Knights v Epic and Intellectual-Property Rights

Don’t Touch That Code: Silicon Knights v Epic and Intellectual-Property Rights

  In Week 2 of the course we discussed what parts of videogames are actually protected by intellectual property. As Mr. Ripley reminded us, one such part is the code itself. This has interesting implications when the code is not owned by the game’s designer.   One of the issues in videogame copyright today is […]

Sport, or not a sport…

Sport, or not a sport…

I admit I bit my tongue during class when Jon brought up the matter of whether or not video games were sports. I would put sports at the top of the list of polarizing subjects, jostling for position with religion and politics; debates over contentious issues in sports are no less heated than those related […]

Space Battle

Space Battle

Further to our talk today, here is what the most epic Eve Online battle looked line. Fascinating for us geeks. Perhaps not so much otherwise… The mass scale of simultaneous digital interactivity is impressive. Though no hardcore legal issues manifested out of this battle, if you look carefully at the ethos and history of Eve […]

Replacing Fixation: A blog post from Jeremy Costin

Replacing Fixation: A blog post from Jeremy Costin

Below is a link to a thoughtful blog post by Jeremy Costin (LL.B  2007, UBC) on the challenges the legal concept of fixation poses in the digital age. Jeremy is (needless to say) being a bit too kind in terms of my contribution to his thinking: Replacing Fixation: How the information age is forcing us […]