False Dichotomy of Interactivity
I don’t see a categorical difference between the interactivity of video games and the interactivity of more traditional mediums like television/radio. On a long continuum of interactivity we could certainly place video games on a side of “direct-highly-interactive” and something like radio on the polar opposite; but we <i>do</i> interact with these apparent one directional […]
In the “Pass the Q-Tips, did I hear that right department?”
Sen. Lamar Alexander: “Games are a Bigger Problem Than Guns: http://www.gamepolitics.com/2013/01/30/sen-lamar-alexander-games-are-bigger-problem-guns
Week 5
Jon’s Talk Jan.30, 2013: “Creators, Consumers & Users” Download the PowerPoint Slides Jas Purewal’s Talk: “Going Global: legal and business issues for international games development and distribution” Download the PowerPoint Slides
‘Gaymers’ petition USPTO
An important and interesting story about a group of Reddit users who are petitioning the U.S. Patent and Trademark Office claiming the term “gaymer” should remain in the public domain. “Reddit ‘Gaymers’ Fight Cease-and-Desist Letter claiming ‘gaymer’ is a word that should remain in the public domain”: http://www.computerworld.com/s/article/9236068/Reddit_39_gaymer_39_group_fights_back_against_trademark Thoughts? jon
News during the week (sort of)….
Dr. Richard Smith, Director of the Centre for Digital Media & I are doing an SFU Philosophers’ Cafe this Wednesday night (January 30, 2012) at the Roundhouse at 7:30 PM. The title is “Creating and thriving in a post-intellectual property world.” Am sure you see quite enough of me – but just in case you […]
Wednesday’s Guest Speaker: Jas Purewal
Hello colleagues, Will and I wanted to give you a brief overview of Wednesday’s guest speaker. Jas Purewal is a lawyer at the London office of Osborne Clarke. He is a commercial and intellectual property lawyer with a focus on interactive entertainment and digital media. Jas is a regular commentator on recent developments in these […]
Chinese console ban under review – report (via GamesIndustry.biz)
“Government source claims 13-year console ban is being reassessed by Chinese ministries The Chinese government is reviewing its nationwide ban on the sale of game consoles, China Daily reports. According to an anonymous source inside the Chinese ministry of culture, the government has opened discussions between the seven ministries that agreed on the ban in […]
News of the Week; Jan. 23, 2013
1. Missouri lawmaker latest to propose “violent” games tax: http://arstechnica.com/gaming/2013/01/missouri-lawmaker-latest-to-propose-violent-games-tax/ 2. 25 Video Game Violence Studies, Summarized: http://kotaku.com/5976781/25-video-game-violence-studies-summarized 3. I’m Mentally Ill, I Love Violent Video Games, And They’ve Never Made Me Feel Like Killing Anyone: http://kotaku.com/5976286/im-mentally-ill-i-love-violent-video-games-and-theyve-never-made-me-feel-like-killing-anyone 4. Video Games Hold No Answers: http://www.huffingtonpost.com/paul-mones/video-games-violence_b_2480823.html 5. How the Legal System Failed Aaron Swartz—And Us by Tim Wu: http://www.newyorker.com/online/blogs/newsdesk/2013/01/everyone-interesting-is-a-felon.html 6. Aaron Swartz and the Corrupt Practice of Plea […]
Class Discussion: Ian Verchere – Chief Creative Director at Roadhouse Interactive
In the hopes of continuing the discussion from Wednesday’s guest lecture as well as Jon’s portion of the class, Brendan and I have outlined a few key topics below. If anyone has any additional thoughts or questions on these matters or anything else related to the class, please feel free to get involved here. Parody […]
Buying, Selling and Stealing Virtual Property – Does the current law protect or disrespect? by Michela Fiorido
After such an interesting guest speaker last week who talked a bit about in-game purchases, I got to thinking a lot about virtual property – the acquisition of it, the sale of it, the theft of it – and how the rise of virtual property might change the face of the law. Consider the following […]